Gift category

Rank 3 Stargazer Gifts

A list of all Rank 3 Stargazer tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Stargazer Gifts of all ranks, see All Stargazer Gifts.

12 Gifts Found

Showing 12
RANK3

Bird Bones

Stargazers

Camp: Trance Runners

Trance Runners are known for being notoriously light. Their bodies, little more than bones and tightly-corded muscle, can move fast and flexible partly due to their legendary "hollow" bones. It allows them to run quickly over almost any surface.

Source: Stargazers TribebookView Gift
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Clarity

Stargazers

This Gift grants the ability to see through fog, pitch darkness and even recognize illusions or invisibility. A wind-spirit teaches this Gift.

Source: Core book revisedView Gift
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Conundrum

Stargazers

A Stargazer with this Gift can introduce an unsolvable problem into a victim's mind. Depending on the effectiveness, the target could be completely immobilized by her new, fascinating train of thought. The effect varies with every individual, but it usually derives from the target's personality: A computer-hacking Glass Walker might try to discover the last digit of pi, while a Bone Gnawer might try to reason why, indeed, did the chicken cross the road. An avatar of the Chimera teaches this Gift, but the Garou must first solve her instructor's puzzle.

Source: Player's Guide Second EditionView Gift
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Cunning Koan

Stargazers

The character can cut through any falsity, illusion or bullshit with a few choice words. The words cannot be profane and must come in the form of a short haiku poem or koan. This Gift is taught by a crow-spirit or a Chimerling.

Source: Stargazers TribebookView Gift
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Merciful Blow

Stargazers

The Garou can subdue a foe in combat without harming him. A mongoose-spirit teaches this Gift.

Source: Core book revisedView Gift
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Mouthpiece of the Successor

Stargazers

According to an old and almost forgotten Stargazer tradition, a dying Garou may ask for a "mouthpiece" to come sit by his side and listen to him. The mouthpiece would then go to the rest of the sept and deliver the departed Stargazer's secrets, stories, or last wishes during a funerary moot. Somewhere along the way, this Gift was concocted to aid in this tradition. With it, the mouthpiece may literally "record" the dying Garou's voice and "play" it back through her own mouth later. The recording is literal - it's the same exact voice, not the voice of the mouthpiece. Those who know the Gift now rarely use it for its original purpose, for it can be used to record anybody's voice, for any reason at all. This Gift can be taught by either a mockingbird spirit or an avatar of Raven.

Source: Stargazers Tribebook (revised)View Gift
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Sense Balance

PhilodoxStargazers

As the arbitrators of the Garou Nation, the Philodox have developed an attunement with the precarious forces that balance the world and the individual alike. This Gift allows the user to detect an overabundance of any of the prime forces of the universe, whether Wyrm, Wyld or Weaver. It can point out a Bane manifestation at an industrial plant or mental instability in a packmate. A cat-spirit teaches a friendly Garou this Gift in exchange for  a warm fire and promise not to chase her kin.

Source: Player's Guide Second Edition / 20th Anniversary EditionView Gift
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Seven Mile Leap

Stargazers

Camp: Trance Runners

The name of this Gift is a bit of a misnomer, since it doesn't technically allow a Trance-Runner to leap seven miles up into the air. What it does do, however, is effectively increase the tautness and tension of her muscles, making her a light and powerful adversary. She can move quickly, jump to obscene heights, and land safely. This Gift is taught by any bird-spirit.

Source: Stargazers Tribebook (revised)View Gift
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Walk the Web

Stargazers

The Stargzer can walk through Weaver realms without attracting attention. Pattern Spiders will ignore her and go about their business. The character must chant a mantra through sub-vocalization (mouthing it silently). This Gift is taught by various Enigmatics. However, if the Stargazer takes direct action against any Weaver minions, the effect of the Gift is canceled and the spiders will come.

Source: Stargazers TribebookView Gift
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Wind's Returning Favor

Stargazers

A Stargazer may use weapons, but most need none. This Gift allows a Stargazer to take an opponent's weapon upon their attack. This Gift is taught by a wind-spirit.

Source: Stargazers Tribebook (revised)View Gift
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